PM3.6 - Meta Knight - Subaction - DamageHi1

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Stats

IASA: None
Subaction Index: 0x98

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }

GFX

    SFX

    1. AsyncWait(5.0)

    Other

    1. ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }